|
|
Thomas de Groot nous apporta ses lumieres en ce 2007/07/05 09:54:
> "RusHHouR" <gee### [at] mailnu> schreef in bericht
> news:web.468cc0bdbce222cf47d3ae5e0@news.povray.org...
>> Yes, I have some kind of love for 'em... :)
>>
>> This scene is perhaps a tavern or something like that.
>>
>> Since I never seem to improve my texture skills Ive gone cheater all the
>> way
>> and used image_maps in absurdum. And (dare I say? :/ ) focused on
>> modelling.
>>
>> Looking at the roof right now... waiting for something brilliant to pop
>> up.
>>
>
> I certainly like it. Looks like a fortified mansion. In the Middle Ages,
> building in stone was reserved for the rich, so most buildings were made of
> wood (hence the many fires; remember London in 1666). So, I believe this is
> too expensive to be a tavern... but never mind :-) These kind of buildings
> (are you planning more?) could be great for the creation of some kind of
> town... (oh... just thinking of the Discworld...)
>
> Now for a couple of comments:
> The use of image_maps is alright, but be aware that they should be in
> balance with the structure and the people living there. The stones appear
> alright at first glance, however I think they are a bit oversized if you
> imagine a person in front; also in comparison with the size of door and
> windows. The wood beam textures should certainly be scaled down. They appear
> too large imo.
> What Are you going to do for the roof? Slates? Tiles? Thatch?
>
> Thomas
>
>
It was very dependent of where the house was built. In France, for example,
peasants where only alowed to cut and harvest wood that was "as whide as a
child's wrist", so, they built with stone and mortar, and very little wood.
--
Alain
-------------------------------------------------
Congregationalist: Shit that happens to one person is just as good as shit that
happens to another.
Post a reply to this message
|
|